Also, if you think the cost of a straddle should be larger or smaller, I'd like to hear it. If you have strategy recommendations regarding this, I'd love to hear it. There were a ton of straddles, especially in big pots. We were playing 3-handed and wanted to create more action, so we tweaked the rules a little more.įirst, we allowed straddles and re-straddles, the size and increment of the ante. Part 2: Straddles, "Buying out", and other more We only used a ghost when pots had antes less than 2x#Players If the ghost beats the lone caller then the player wins 2/3 pot, with the remainder carrying over to the next hand. ![]() But if it folds to one caller, then the caller must beat the ghost for the full pot. If the ghost won a multiway pot, then both losing players re-anted, with the dead money staying in. To create more action we created a "ghost hand" with the following rules (since I didn't know the established rules):Ī ghost player was dealt a hand along with everyone else. ![]() Tonight our normal game broke early and we ended up playing guts. ![]() Does anyone know the rules with regards to this? I never bothered to look up what that meant. I browsed a thread and saw the phrase "ghost hand" in the context of guts.
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